Designing better ways to interact
My work explores pointing, target selection, and navigation across large curved displays and virtual environments. I combine controlled user studies with the development of interactive prototypes.
Head movement for immersive workspaces · CHI 2026
Leveraging Head Movement for Navigating Off-Screen Content on Large Curved Displays explores head-controlled navigation for content beyond the visible display area.
Read the CHI 2026 paper →
Controller-free teleportation · ISMAR 2025
Investigating pointing and confirmation techniques for moving across different elevations in virtual reality.
Read the ISMAR 2025 paper →
Research, teaching, and practice
Research: Curved-display interaction, VR locomotion, embodied input, and human performance.
Teaching: Computer science and data science at UBC Okanagan, with university teaching experience since 2019.
Applied work: Immersive healthcare education and data-driven decision support for energy-efficient housing.
For research collaborations and academic enquiries: amanat.ullah@ubc.ca